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Mr handy fallout shelter
Mr handy fallout shelter











Rescue the settler trapped in the Corvega Factory. He says he's captured a settler and taken him to the nearby Corvega Factory. I've found a ransom note written by a Raider Boss named Willard Glover. I should follow the map and unlock the secrets this Vault has to offer. I've discovered a map leading to Vault 242, where the “Dwellers” were all creatures rather than humans. if you can get past the Deathclaw that's guarding them! Time to break out the big guns!Ĭlaim the supply stash in the abandoned Vault.Ĭlaim a stash of supplies. How he got in there, nobody knows, but you won't get to the stash without facing him first. That abandoned Vault stocked with supplies? That's Deathclaw territory now. Quest Reward Location Single-stage quests Quest nameĪ Raider calling herself the Queen of the Deathclaws has been terrorizing the Wasteland!ĭefeat an Alpha Deathclaw and the Raider controlling it. Handy walks through the rooms in his assigned floor he will sometimes say "clever" things. A box will appear in all storage rooms regardless of the number of Mister Handies within the vault.

  • When a Mister Handy is added to the vault, a Mister Handy shipping box will appear in a storage room.
  • Unlike dwellers, Mister Handies can be revived in survival mode.
  • When a Mister Handy is destroyed, it explodes like a mini nuke.
  • Once destroyed, they can be fully repaired for 2,000 caps or removed from the vault like a dead dweller. Damage just accumulates until they are destroyed.
  • While Mister Handies take damage like a dweller, they cannot be healed.
  • Its standard weapons are a flamer and built in rotary saw.

    mr handy fallout shelter

    Invaders will stop in each room and wait for it to catch up.

  • A Mister Handy will follow invaders to fight them in every room on its floor.
  • They do not trigger dwellers to gain levels or complete training levels.

    mr handy fallout shelter

    Responding to incidents is not optional but a Mister Handy can be dragged away temporarily. In the vault, a Mister Handy defaults to collecting resources but can be instructed not to.Handy is "full" it will return to the vault.

    mr handy fallout shelter

    Handy can collect/carry a maximum of 5,000 caps once a Mr. They do not collect weapons or outfits and they avoid all fights.

  • Mister Handies in the wasteland collect only caps.
  • A maximum number of five Mister Handies can be collecting caps in the wasteland simultaneously.
  • Only one Mister Handy may be placed per floor in a vault.












  • Mr handy fallout shelter